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    Monday, April 27, 2020

    Devil May Cry Meme Monday! You are free to shitpost!

    Devil May Cry Meme Monday! You are free to shitpost!


    Meme Monday! You are free to shitpost!

    Posted: 27 Apr 2020 07:33 AM PDT

    It's time for shitposts! Spread whatever you've made up for people to laugh and enjoy!

    submitted by /u/AutoModerator
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    You wouldn't have a thing for cute southern mechanic girls, do you?

    Posted: 27 Apr 2020 12:36 PM PDT

    Nicoletta Goldstein appreciation post.

    Posted: 27 Apr 2020 06:59 AM PDT

    Ikeno for Devil May Cry

    Posted: 27 Apr 2020 12:50 AM PDT

    When you play DMC1 after DMC2

    Posted: 27 Apr 2020 11:51 AM PDT

    The types of girls in DMC.

    Posted: 27 Apr 2020 03:49 AM PDT

    So I decided to replay DMC1 again

    Posted: 27 Apr 2020 06:52 AM PDT

    I made it (it's beautiful)

    Posted: 27 Apr 2020 05:55 AM PDT

    Nero wielding the buster sword.

    Posted: 27 Apr 2020 12:03 AM PDT

    Even Ya boi Dante knows

    Posted: 27 Apr 2020 04:33 AM PDT

    Summoned Punch Line

    Posted: 27 Apr 2020 06:23 AM PDT

    Apocalypse Falls

    Posted: 27 Apr 2020 03:33 PM PDT

    Made a complete version of Crimson Cloud. Doing Devil Trigger next.

    Posted: 27 Apr 2020 04:44 PM PDT

    Is It Just Me...

    Posted: 27 Apr 2020 07:11 PM PDT

    Is It Just Me...

    ...or does Dante feel mostly awful to play as in DMC 4?

    I've been trying to platinum the series since downloading the HD Collection and 4 SE, and besides DMC 2 I gotta say this is the worst Dante has ever felt! I don't remember it being this bad.

    His cancelability feels slow and unresponsive, his styles were nerfed into the f'ing ground, and most of his moveset seems impractical, if not downright useless.

    Fireworks? Useless.

    Backslide? Useless.

    Twosome Time? Useless.

    Round Trip?

    https://preview.redd.it/oh32jf19ugv41.jpg?width=675&format=pjpg&auto=webp&s=2e3a8c4106119a57afa0842a5027de670dace895

    And his weapons -- oof. Not only does he get only TWO that are altogether new (Lucifer and Pandora) but unlike 3 and 5 you can't customize his loadout. Rebellion still feels okay to use (I guess -- still disappointed they replaced his B Combo will Million Stab instead of offering both, like in 3...) but Gilgamesh feel sluggish and weak, his guns are peashooters, and Pandora's entire Gunslinger moveset is rendered inviable by how long it takes to fill the power gauge.

    DMC 3's combat still feels great in spite of the game's age, and DMC 5 Dante plays smooth as silk. What is it about 4 that's so lousy?*

    *endnote -- I still think Nero feels pretty damn good in 4, in spite of his simplicity.

    submitted by /u/Splatoonist
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    Is it just me or does this Artemis....look better than what we got?

    Posted: 27 Apr 2020 05:38 PM PDT

    It was at this moment that he knew he fucked up

    Posted: 27 Apr 2020 04:50 AM PDT

    'Love Shack Trigger' by: Triple-Q

    Posted: 27 Apr 2020 11:12 AM PDT

    Don't know how many times this has been posted but, here it is again!

    https://www.youtube.com/watch?v=pShVxLXdXO4

    submitted by /u/Dynamaxer
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    Is there a DMC3 HD mod to decrease button pressing for inputs for crazy combos ?

    Posted: 27 Apr 2020 05:58 PM PDT

    Hey guys, started playing dmc3 with turbo mode on and stuff like using ebony and ivory and crazy combos is making my thumb sore and stiff just to pull of combos. I originally played it on my xbox 360 but now Im playing on the PC steam version and I was wondering if there is some sort of mod to decrease the button pressing for crazy combos or steam big picture mode controller set up option to make some sort of button multi press where pressing the button 1 time will make the game think you press it 5 times or more within a frame or something. Any mods or steam controller configuration you guys know ?

    submitted by /u/ReticularTunic7
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    How many PC players here have Vergil playable?

    Posted: 27 Apr 2020 05:37 PM PDT

    I'm contemplating adding him from Nexus Mods, and I just want a feel for how many of you enjoy him.

    I saw at first his move set was limited, but now it seems he has the full range of attacks, and in typical Vergil fashion is an OP beast...

    submitted by /u/DrBeefcake777
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    How to introduce a new arm character in DMC6?

    Posted: 27 Apr 2020 05:03 PM PDT

    Since Nero appeared in DMC4, he had a demon arm that was not in his control since he's unaware of being in Sparda's bloodline. Later DMC5 his arm gets taken away by Vergil as he reclaimed Yamato from inside it. And that's when he eventually discovers his true heritage from Dante unlocking his true potential as his arm grew back.

    I've been getting inspiration from anime: D.Gray-Man, where Allen Walker had a sealed arm & when Ocelot from Metal Gear lost his arm by Gray Fox and had a new one from Liquid's body only to have it's "spirit" try to takeover Ocelot.

    As Nero has his arm back, yet still uses the Devil Breakers as weapons (gauntlets), introduce a new human who lost his arm during an accident or is born handicapped, has it surgically implanted with a demon's arm. The new hunter could have it sealed or unsealed whenever he needs to use it. Using that arm could give you like a time-limit. For too long, it's game over. So need like weapons to keep it in control before the demon's influence takes the hunter over.

    Could that work next game?

    submitted by /u/henshinslayer
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    Linearity has to be the stupidest complaint to have about a video game

    Posted: 27 Apr 2020 08:37 PM PDT

    Made a complete version of Subhuman, usung the audio files. Doing Crimson Cloud next.

    Posted: 27 Apr 2020 09:48 AM PDT

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